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Anaconda
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<br />The '''Anaconda''' is a [[Animals#Tier_10_Animals|tier 10 animal]]. It is based on its real life counterpart, the Green Anaconda, ''Eunectes murinus.''{{Animal | name = Anaconda | image = Anaconda.png | speed = 90% | walking speed = 100% | health = 8.0 (total: 800) | damage = 7.0 (total: 140) | armor = 0% | armor penetration = 0% | bleeding reduction= 0% | damage reflection = 0% | boosts = 2 | oxygen time = 60 seconds | temperature time = 10 seconds | pressure time = 5 seconds | salinity time = 20 seconds }} == Mechanics == *[[Giant_Salamander|Giant salamanders]] evolve into anacondas. **48,000 XP is required for a giant salamander to evolve into an anaconda. *Anacondas do not evolve into any other [[animals]], as they are one of the latest animals. *Anacondas drop [[Food|meat]] upon death. *As an anaconda, friendly fire is turned off for all [[Animals#Tier_1_Animals|tier 1 animals]]: meaning you cannot damage them nor be damaged by them. == Abilities == === Passive Abilities === *You gain +10% speed when in the water. *You are a ground-walking animal. *You can climb and hide in all types of trees except the Broken Tree. *Immune to poison except for the poison of the [[Elephant Seal]] and [[Stonefish]] barbs. === Active Abilities === {| class="wikitable" |- ! Name !! Image !! Charge Time !! Description |- | Constrict<br />||[[File:Anaconda_Wrap.png|250px|link=]] || 0.5 seconds |Charge boost to coil around the target, making them unable to move and sink to the seabed and deal coil 50 damage per second which completely penetrates through armor, which can be stacked with multiple anacondas. Coiled animals lose oxygen in 3 times faster than normal, which cannot be stacked with multiple anacondas. Coiled animals can still boost, but they can't hit the anaconda. Coiled animals can spin around to escape. Hitting a coiled animal splits the damage in half; one half goes to the coiled animal and the other half goes to the anaconda.<sup>TBA</sup> |} == Suitable Biomes == *The suitable [[biomes|biome]] for the anaconda is the [[Biomes#Swamp|swamp]]. **If an anaconda enters the [[Biomes#Ocean|ocean]], it will lose salinity and oxygen. **If an anaconda enters the [[Biomes#Ocean_Surface|ocean surface]], it will not regenerate salinity **If an anaconda enters the [[Biomes#Arctic|arctic]], it will lose temperature and salinity. **If an anaconda enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose oxygen, temperature, and it will not regenerate salinity. **If an anaconda enters the [[Biomes#Deeeep|deeeep]], it will lose pressure and salinity. **If an anaconda enters the [[Biomes#Swamp|swamp]], it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter. == Diet == This is a complete list of [[food]] that anacondas can eat. {| class="wikitable" |- ! Name !! Can be eaten by !! Image !! XP !! Description |- | Barb || All except for the [[stonefish]] who spawned it || [[File:Barb.png|link=]] || 0 |Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds. |- | Bubble || All [[animals]] that breathe air || [[File:Bubble.png|link=]] || 0 |Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air. |- | Bird Poop || All except for [[lamprey]] and [[seagull]] || [[File:Birdpoop.png|link=]] || 10 |Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds. |- | Plankton || All || [[File:Food.png|link=]] || 250 |Spawns in the [[Biomes#Ocean|ocean]]. |- | Ice || All || [[File:Ice.png|link=]] || 250 |Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]]. |- |Primordial Soup|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]] || 125 |Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature. |- | Person || [[Animals#Tier_9_Animals|Tier 9]] to [[Animals#Tier_10_Animals|tier 10]] except [[sunfish]] and [[stonefish]] || [[File:Man.png|link=]] || 300||Spawns just above the water. Does not spawn in the [[Biomes#Arctic|arctic]]. |- | Flappy Duck || Ray to [[Animals#Tier_10_Animals|tier 10]] || [[File:Flappyduck.png|link=]] ||675 |Spawns in a horizontal line just below the height limit. |- |Meat|| All || [[File:Meat.png|link=]] || 1000 |Spawns where an [[Animals|animal]] dies ([[Animals#Tier_2_Animals|tier 2]] to [[Animals#Tier_10_Animals|tier 10]] animals only). The amount of meat that spawns depends on what animal it was. |- |[[Anglerfish]] Bait |All Animals except for the Anglerfish who spawned it | |0 |Spawns infront of an Anglerfish when it is stationary (as its passive ability). No fixed look, resembles the last food the Anglerfish eats. It does nothing too, but the Anglerfish will deal twice as much damage (100x2, therefore 200) to the animal that ate it |} == Hiding Places == {| class="fandom-table" |+This is a complete list of [[terrain]] that anacondas can hide in. !Name !Summary !Image |- |Broken Tree |Generates on the [[Biomes#Swamp|swamp]] floor. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_3_Animals|tier 3]] animals and [[Electric Eel]], [[Snake]] and [[Anaconda]] can hide here. |[[File:Broken Tree.png|frameless]] |- |Swamp Tree |Generates atop swamp islands. [[Hermit Crab|Hermit Crabs]] and [[Coconut Crab|Coconut Crabs]] can climb in Swamp Trees. [[Snake|Snakes]] and [[Anaconda|Anacondas]] can climb and hide in Swamp Trees. |[[File:Swamp Tree.png|frameless]] |- |Tree |Generates atop islands. Reaching the top of a tree requires that you boost, fly, climb, or be pushed to the top. [[Seagull|Seagulls]] can hide here. [[Hermit Crab|Hermit Crabs]] and [[Coconut Crab|Coconut Crabs]] can climb here. [[Snake|Snakes]] and [[Anaconda|Anacondas]] can climb and hide here. [[Food|Apples]] grow on its leaves. |[[File:Tree.png|frameless]] |- |Tree |Generates atop islands. Reaching the top of a tree requires that you boost, fly, climb, or be pushed to the top. [[Hermit Crab|Hermit Crabs]] and [[Coconut Crab|Coconut Crabs]] can climb here. [[Snake|Snakes]] and [[Anaconda|Anacondas]] can climb and hide here. [[Food|Apples]] grow on its leaves. |[[File:Tree01.png|frameless]] |- |Tree |Generates atop islands. Reaching the top of a tree requires that you boost, fly, climb, or be pushed to the top. [[Hermit Crab|Hermit Crabs]] and [[Coconut Crab|Coconut Crabs]] can climb here. [[Snake|Snakes]] and [[Anaconda|Anacondas]] can climb and hide here. [[Food|Apples]] grow on its leaves. |[[File:Tree02.png|frameless]] |- |Pine Tree |Generates atop Arctic islands. [[Hermit Crab|Hermit Crabs]] and [[Coconut Crab|Coconut Crabs]] can climb in Swamp Trees. [[Snake|Snakes]] and [[Anaconda|Anacondas]] can climb and hide in Pine Trees. |[[File:Pine.png|frameless]] |- |Scots Pine |Generates atop Arctic islands. [[Hermit Crab|Hermit Crabs]] and [[Coconut Crab|Coconut Crabs]] can climb in Swamp Trees. [[Snake|Snakes]] and [[Anaconda|Anacondas]] can climb and hide in Scots Pines. |[[File:Scots Pine.png|frameless]] |- |Palm Tree |Generates atop islands. [[Hermit Crab|Hermit Crabs]] and [[Coconut Crab|Coconut Crabs]] can climb in Swamp Trees. [[Snake|Snakes]] and [[Anaconda|Anacondas]] can climb and hide in Palm Trees. |[[File:Palm Tree.png|frameless]] |- |Bald Cypress |Generates atop Swamp islands. [[Hermit Crab|Hermit Crabs]] and [[Coconut Crab|Coconut Crabs]] can climb in Swamp Trees. [[Snake|Snakes]] and [[Anaconda|Anacondas]] can climb and hide in Bald Cypresses. |[[File:Bald Cypress.png|frameless]] |- |Giant Shipwreck |Generates in any biome. All animals can hide here. Hiding places are ship windows and the crack.<br /> |[[File:Big Boat.png|frameless]] |} [[Category:Animals]] [[Category:Reptiles]] [[Category:Cold blooded]] [[Category:Vertebrates]] [[Category:Snakes]]
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