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Beaver
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{{Animal | name = Beaver | image = Beaver.png | speed = 100% | health = 6.0 (total: 600) | damage = 5.0 (total: 100) | armor = 0% | armor penetration = 0% | boosts = 2 | oxygen time = 45 seconds | temperature time = 10 seconds | pressure time = 5 seconds | salinity time = Unaffected }} The '''Beaver''' is a [[Animals#Tier_7_Animals|tier 7 animal]]. == Mechanics == *[[Ray|Rays]], [[Pelican|pelicans]] and [[Bobbit_worm|bobbit worms]] can evolve into beavers **30,000 XP is required for any of those [[animals]] to evolve into a beaver. *Beavers evolve into [[Sea_Turtle|sea turtles]],[[Octopus|octopuses]], [[Sea_Lion|sea lions]], [[Mahi_mahi|mahi mahis]], [[mantis shrimp]], [[Snapping_Turtle|snapping turtles]], and [[dragonfish]](player-determined). **36,000 XP is required for a beaver to evolve into any of those animals. *Beavers drop [[Food|meat]] upon death. *As a beaver, friendly fire is turned off for other beavers: meaning you cannot damage them nor be damaged by them. == Abilities == === Passive Abilities === * Beavers can hide in beaver dams by staying still. *You can walk on land == Suitable Biomes == *The suitable [[biomes]] for the beaver are the [[Biomes#Swamp|swamp]] and the [[Biomes#Swamp_surface|swamp surface]]. **If a beaver enters the [[Biomes#Ocean|ocean]], it will lose oxygen and salinity **If a beaver enters the [[Biomes#Arctic|arctic]], it will lose oxygen and temperature. **If a beaver enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose temperature. **If a beaver enters the [[Biomes#Deeeep|deeeep]], it will lose oxygen and pressure. **If a beaver enters the [[Biomes#Swamp|swamp]], it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter. == Diet == This is a complete list of [[food]] that beavers can eat. {| class="wikitable" |- ! Name !! Can be eaten by !! Image !! XP !! Description |- | Barb || All except for the [[stonefish]] who spawned it || [[File:Barb.png|link=]] || 0 |Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds. |- | Bubble || All [[animals]] that breathe air || [[File:Bubble.png|link=]] || 0 |Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air. |- | Bird Poop || All except for [[lamprey]] and [[seagull]] || [[File:Birdpoop.png|link=]] || 10 |Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds. |- | Plankton || All || [[File:Food.png|link=]] || 25 |Spawns in the [[Biomes#Ocean|ocean]]. |- | Dam Food || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_7_Animals|tier 7]] || [[File:Damfood.png|link=]] || 35 |Spawns underneath [[Terrain|beaver dams]]. |- | Ice || All || [[File:Ice.png|link=]] || 50 |Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]]. |- | Apple || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[lamprey]] and [[pelican]] || [[File:Apple.png|link=]] || 50 |Spawns in [[Terrain|trees]]. |- | Berry || [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_8_Animals|tier 8]] except [[lamprey]] and [[pelican]] || [[File:Fruit.png|link=]] || 50 |Spawns in [[Terrain|bushes]]. |- |Volcano Food|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]] || 125 |Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature. |- | Flappy Duck || Ray to [[Animals#Tier_10_Animals|tier 10]] || [[File:Flappyduck.png|link=]] ||675 |Spawns in a horizontal line just below the height limit. |- |Meat|| All || [[File:Meat.png|link=]] || 1000 |Spawns where an [[Animals|animal]] dies ([[Animals#Tier_2_Animals|tier 2]] to [[Animals#Tier_10_Animals|tier 10]] animals only). The amount of meat that spawns depends on what animal it was. |} == Hiding Places == This is a complete list of [[terrain]] that beavers can hide in. {| class="wikitable" |- ! Name !! Summary !! Image |- | [[Beaver Dam]] || Generates between the [[Biomes#Ocean|ocean]] and its [[Biomes#Ocean_Surface|surface]]. Beavers can hide here. Orange [[food]] pieces grow on its roots. Slowly landing on the top allows you to walk across it.|| [[File:Beaverdam.png|link=]] |- |Shipwreck |One shipwreck always appears on one of the dirt islands that border the [[Biomes#Ocean|ocean]] and [[Biomes#Deeeep|deeeep]]. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here. Produces [[Food|bubbles]] that can be eaten. |[[File:Shipwreck.png|300px]] |- |Abandoned House |Does not generate randomly, one abandoned house always appears in a specific location to the left of the [[Biomes#Deeeep|deeeep]] floor. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here. |[[File:Pineapple.png|150px]] |} == History == This section highlights all the changes made to the beaver in documented updates so far. A full changelog can be found [[Changelogs|here]]. {| class="wikitable" |- ! Update !! Changes |- | [[Changelogs#November_4th.2C_2016|November 4th, 2016]] |New animal (beaver) and a new hiding place: [[Terrain|beaver dams]]. Beavers and [[Dolphin|dolphins]] now need to breathe. |- | [[Changelogs#November_5th.2C_2016_.28Night.29|November 5th, 2016 (Night)]] |Increased the oxygen of [[Dolphin|dolphins]] and beavers. |- | [[Changelogs#January_18th.2C_2017_.28Later.29|January 18th, 2017 (Later)]] |Fixed [[whale]] bug that allowed it to absorb beavers, and many other tweaks. |- | [[Changelogs#May_14th.2C_2017|May 14th, 2017]] |Beaver attack damage has been reduced. |- |Febuary 16th, 2020 |Beavers can no longer live in the Ocean. Beaver Dams have been removed from the ocean. |} [[Category:Animals]] [[Category:Mammals]] [[Category:Warm blooded]] [[Category:Vertebrates]]
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