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Dolphin
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{{Animal | name = Dolphin | image = Dolphin.png | speed = 100% | walking speed = 100% | health = 7.5 (total: 750) | damage = 6.0 (total: 120) | armor = 0% | armor penetration = 0% | bleeding reduction= 0% | damage reflection = 0% | boosts = 3 | oxygen time = 60 seconds | temperature time = 10 seconds | pressure time = 5 seconds | salinity time = 20 seconds |size scale=1.9x}} The '''Dolphin''' is a [[Animals#Tier_9_Animals|tier 9]] animal. It is based on its real life counterpart, the Common Bottlenose == Mechanics == *[[Mahi mahi|Mahi-mahi]] evolve into dolphins. **42,000 XP is required for a mahi-mahi to evolve into a dolphin. *Dolphins evolve into [[Orca|orcas]] and [[Marlin|marlins]], (player-determined). **48,001 XP is required for a dolphin to evolve into any of those [[animals]]. *Dolphins drop [[Food|meat]] upon death. *As a dolphin, friendly fire is turned off for other dolphins: meaning you cannot damage them nor be damaged by them. == Abilities == === Passive Abilities === {| class="wikitable" |- ! Name !! Image !! Description |- | Porpoising || [[File:Dolphin_Speed.png|250px|link=]] |Jumping above the surface gives you +33% speed each time (stackable 3 times). |} == Suitable Biomes == *The suitable [[biomes]] for the dolphin are the [[Biomes#Ocean|ocean]] and the [[Biomes#Ocean_Surface|ocean surface]]. **If a dolphin enters the [[Biomes#Ocean|ocean]], it will lose oxygen; however it can swim and its oxygen time is long enough for this to not matter. **If a dolphin enters the [[Biomes#Arctic|arctic]], it will lose oxygen and temperature. **If a dolphin enters the [[Biomes#Arctic_Surface|arctic surface]], it will lose temperature. **If a dolphin enters the [[Biomes#Deeeep|deeeep]], it will lose oxygen and pressure. **If a dolphin enters the [[Biomes#Swamp|swamp]], it will lose oxygen and salinity. **If a dolphin enters the [[Biomes#Swamp_surface|swamp surface]], it will not regenerate salinity. == Diet == This is a complete list of [[food]] that dolphins can eat. {| class="wikitable" |- ! Name !! Can be eaten by !! Image !! XP !! Description |- | Barb || All except for the [[stonefish]] who spawned it || [[File:Barb.png|link=]] || 0 |Spawns behind a [[stonefish]] using their active ability. Deals damage upon eating it (7% of max life). Poisons anyone who eats it with a base DPS of 10% that lasts 5 seconds (except poison-immune [[animals]]). Despawns after 4 seconds. |- | Bubble || All [[animals]] that breathe air || [[File:Bubble.png|link=]] || 0 |Affected by gravity, floats upwards. Spawns out of the window of the [[Terrain|shipwreck]]. Replenishes oxygen to [[animals]] that breathe air. |- | Bird Poop || All except for [[lamprey]] and [[seagull]] || [[File:Birdpoop.png|link=]] || 10 |Affected by gravity. Automatically spawns below any [[seagull]] every 10 seconds. |- | Plankton || All || [[File:Food.png|link=]] || 25 |Spawns in the [[Biomes#Ocean|ocean]]. |- | Ice || All || [[File:Ice.png|link=]] || 50 |Spawns in the [[Biomes#Arctic|arctic]] and [[Biomes#Deeeep|deeeep]]. |- |Volcano Food|| All except [[lamprey]] ||[[File:Lavabubble.png|frameless]] || 125 |Affected by gravity, floats upwards. Spawns out of [[Terrain|volcanoes]], which can be hidden in and are located in the [[Biomes#Arctic|arctic]] and the [[Biomes#Deeeep|deeeep]]. When eaten as an [[Animals|animal]] that is not suited to the arctic, it will replenish some of your temperature. |- |Person |[[Animals#Tier_9_Animals|Tier 9]] to [[Animals#Tier_10_Animals|tier 10]] except [[sunfish]] and [[stonefish]] |[[File:Human.png|frameless|138x138px]] |300 |Spawns just above the water. Does not spawn in the [[Biomes#Arctic|arctic]]. |- |Flappy Duck |Ray to [[Animals#Tier_10_Animals|tier 10]] |[[File:Flappyduck.png|frameless]] |675 |Spawns in a horizontal line just below the height limit. |- |[[Anglerfish]] Bait |All Animals except for the Anglerfish who spawned it |[[File:Anglerfish.png|frameless|193x193px]] |0 |Spawns infront of an Anglerfish when it is stationary (as its passive ability). No fixed look, resembles the last food the Anglerfish eats. It does nothing too, but the Anglerfish will deal twice as much damage (100x2, therefore 200) to the animal that ate it |- |Meat|| All || [[File:Meat.png|link=]] || 1000 |Spawns where an [[Animals|animal]] dies ([[Animals#Tier_2_Animals|tier 2]] to [[Animals#Tier_10_Animals|tier 10]] animals only). The amount of meat that spawns depends on what animal it was. |} == Hiding Places == This is a complete list of [[terrain]] that dolphins can hide in. {| class="wikitable" |- ! Name !! Summary !! Image |- |Abandoned House |Does not generate randomly, one abandoned house always appears in a specific location to the left of the [[Biomes#Deeeep|deeeep]] floor. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier_9_Animals|tier 9]] animals can hide here. |[[File:Pineapple.png|150px]] |- |Shipwreck |One shipwreck always appears on one of the dirt islands that border the [[Biomes#Ocean|ocean]] and [[Biomes#Deeeep|deeeep]]. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier 7 Animals|tier 7]] animals(and [[Hammerhead Shark|hammerhead]]) can hide here. Produces [[Food|bubbles]] that can be eaten. |[[File:Shipwreck.png|300px]] |- |Shipwreck |One shipwreck always appears on one of the dirt islands that border the [[Biomes#Ocean|ocean]] and [[Biomes#Deeeep|deeeep]]. [[Animals#Tier_1_Animals|Tier 1]] to [[Animals#Tier 9 Animals|tier 9]] animals can hide here. Produces [[Food|bubbles]] that can be eaten. Distinguishable from the shipwreck above by comparing the shape of the windows. |[[File:Shipwreck2.png|frameless]] |- |Giant Shipwreck |Generates in any biome. All animals can hide here. Hiding places are ship windows and the crack. |[[File:Big Boat.png|frameless]] |} == Skins == {| class="fandom-table" |+Skins are cosmetics that can be used to change an animal's appearance in the game. Here are the list of skins that can be used for the dolphin. !Name !Creator !ID !Price !Date Created !Description !Image !Details |- |Bottlenose Dolphin |Doctorpus |888 |70 coins |26th November, 2020 |by u/DA-PENGUIN |[[File:Bottlenose dolphin.png|frameless]] |Not seasonal |- |Fraser's dolphin |Bluefish |171 |100 coins |2nd September, 2021 |A species of dolphin that likes to hunt in waters 1,000 feet deep |[[File:Fraser's dolphin.png|frameless]] |Not seasonal |- |Spinner Dolphin |⫷Ꮆяᗩиᕲ💠Ꮆûᗩяᕲ⫸ |894 |125 coins |26th November, 2020 |N/A |[[File:Spinner dolphin.png|frameless]] |Not seasonal |} == History == This section highlights all the changes made to the dolphin in documented updates so far. A full changelog can be found [[Changelogs|here]]. {| class="wikitable" |- ! Update !! Changes |- | [[Changelogs#Pre-November_4th.2C_2016_.28Release.29|Pre-November 4th, 2016 (Release)]] |Added 7 [[animals]]: [[fish]], [[crab]], [[squid]], [[ray]], [[hammerhead]], dolphin, and [[shark]]. |- | [[Changelogs#November_4th.2C_2016|November 4th, 2016]] |[[Beaver|Beavers]] and dolphins now need to breathe. |- | [[Changelogs#November_5th.2C_2016_.28Night.29|November 5th, 2016 (Night)]] |Increased the oxygen of dolphins and [[beaver|beavers]]. |- | [[Changelogs#January_21st.2C_2017|January 21st, 2017]] |Dolphin has a new passive skill: Jumping on water increases its speed for 4 seconds, stackable 3 times. |} [[Category:Animals]] [[Category:Mammals]] [[Category:Warm blooded]] [[Category:Vertebrates]] [[Category:Cetaceans]]
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